Saine
Tairise Ally
Posts: 1,900
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Post by Saine on May 19, 2006 8:50:54 GMT -7
Yea the amount of changes is scary...kind of reminiscent of the dreaded LU 13 lol
At least they are smart and are putting it out BEFORE the adv pack and expansion. Could you imagine everything hitting all at once? Total chaos.
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Post by Coica on May 19, 2006 9:26:18 GMT -7
ya, that is a lot of stuff.
Tradeskill-related harvestables now have a chance to give multiple items in a single harvest. As your skill increases over the maximum skill for that 10 level range, you increase your chances at getting rares and multiple item harvests. - Changed Gem/Precious Metal harvest rare drops to be more inline with what other classes drop rates are instead of being twice as common. - Common loam is now a little less common for the level 60-70 range, as it is not used as frequently as metal. - Changed the 60-70 Harvesting nodes that drop Heritage harvests so they don't interfere with normal drop rates for rares. You will now get your normal harvest chance even if you gain one of the heritage harvest rares. - Harvesting nodes for fungus / alchemy have been removed from the game.
interesting.
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