Actually it looks like the LU isn't today, but these are the update notes being posted to the TEST server about tradeskills:
*** Tradeskills ***
- Due to rising economic pressure from the larger crafting guilds such
as the Ironforge Exchange and the Coalition of Tradesfolke the smaller
societies within the districts and villages have consolidated their
operations in order to continue to compete. Following the merger, only
these societies remain:
* Nettleville Hovel: The Elusive Commonwealth
* Starcrest Commune: The Luminary Cache
* Graystone Yard: The Stalwart Township
* Castleview Hamlet: Charter of the Truthbringer
* Willow Wood: Wayfarer's Stockpilers
* The Baubbleshire: The Deductive Directory
* Big Bend: The Ransacker's Annex
* Stonestair Byway: The Brokerage of Nepeta Cataria
* Temple Street: The Circle of Vaniki
* Beggar's Court: The Ring of Wanderlust
* Longshadow Alley: The Dark Bargainers
* Scale Yard: The War Hagglers
- With the new changes to recipes no longer requiring subcombines, the
cities of Freeport and Qeynos have been forced to do inventory and sell
or reforge many of their overstocked supplies. Until this is finished,
they will not be giving out any new work orders for crafted items. Both
Lucan and Antonia apologize for the inconvenience this may cause some
business owners and thank you for your patience until this matter is
resolved.
- The tradeskill trainers have been moved outside each of the tradeskill
instances. These trainers will give new crafters their initial training
and first set of recipes if they did not learn their skills on the
Outpost of the Overlord or the Queen's Colony before sailing to the
city.
- Tradeskill-related harvestables now have a chance to give multiple
items in a single harvest. As your skill increases over the maximum
skill for that 10 level range, you increase your chances at getting
rares and multiple item harvests.
- Changed Gem/Precious Metal harvest rare drops to be more inline with
what other classes drop rates are instead of being twice as common.
- Common loam is now a little less common for the level 60-70 range, as
it is not used as frequently as metal.
- Changed the 60-70 Harvesting nodes that drop Heritage harvests so they
don't interfere with normal drop rates for rares. You will now get your
normal harvest chance even if you gain one of the heritage harvest
rares.
- Harvesting nodes for fungus / alchemy have been removed from the game.
So hopefully we'll get this update in the next week or so