Fasci
Tairise Member
Every knot was once straight rope.
Posts: 2,161
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Post by Fasci on Sept 11, 2007 7:21:37 GMT -7
I had a couple questions from new 'muters last week, so I thought I'd start this thread.
I'd really love some feedback on great places to farm for treasured+ loot drops.
T1: Newbie Island. Remember to level-lock to get lots of lvl 1 items to get your transmuter started with those initial skill-ups. Oakmyst Forest and the FP Graveyard are good, too.
T2: The Caves in Qeynos. Lots of drops here. The Ruins in FP are pretty good, too. Lots of named. Valley of the Rogue Magi (CL instance) is good for the upper teens. Fallen Gate? Others?
Here's where I start to get iffy. Need more advice here!
T3: I imagine BSV: Training Grounds?
That's as far as I've gotten with Chichi farming for Fasci. (It's nice to have, erhm, hired help.) I don't want to spend a ton of coin leveling Fasci, so I'm trying to do my own gathering.
More tips?
--- UPDATED & SHORTENED --- T1: Newbie Isle, Oakmyst Forest, FP Graveyard
T2: The Caves (Qeynos), The Ruins (FP), Valley of the Rogue Magi (CL instance), Fallen Gate
T3: Bloodskull Valley:Training Grounds
T4: Ferrott, Zek, Steamfont
T5:
T6: Mines of Meldrath, Pillars of Flame (Pillars seemed better than SS), Living Tombs
T7: Barren Sky, Nest, Acad, Clefts of Rujark, Cazel's Mesa
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Post by kevlin on Sept 11, 2007 10:00:11 GMT -7
T4: Ferrott, Zek
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Post by Kwibble (Shazap) on Nov 30, 2007 9:22:51 GMT -7
I'm curious what the current wisdom is on this. I'm slowing working on both Shazap and Londawen along transmuting. From listening to the EQ2sday podcast and from what I've read, you only get transmuting skillups on transmuting items up to skill level 100 (corresponds to roughly item level '20'). After that, it doesn't matter what level stuff you transmute, whether appropriate to your level or not, you don't get skillups from transmuting. After 100, it must be through combines.
So, the question is, what's the fastest way to skill up using combines. From what I understand, you have more of a chance of getting a skillup on a combine that is level appropriate. If you are at transmuting skill 150 (roughly level 30), then you have the best chance at a skill up by combining recipes around level 30. The odds of success are maybe 50 percent, give or take. However, you can also get a skill up by doing ridiculously low-level combines (level 1, for example), and from what I've read, the percent chance of a skill up bottoms out at about 25-30 percent. So, for the extra 20-30 percent chance of a skill up by doing level appropriate combines, is it really worth the time and cost to pursue higher-level mobs (= slower kills), or is it better to just camp newbie isle and keep muting that level 1 junk and doing low level combines? Dellmon (from EQ2sday) indicates he's killed over 25,000 mobs on newbie isle and is getting close to 350... seems boring, but is it the most efficient way without spending lots of plat? Just curious to know what other budding muters' experiences and thoughts are....
Kwib
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Post by Lady Shylah on Nov 30, 2007 9:40:43 GMT -7
t7: barren sky - just pick an island and have at it, nest, acad (great for powders)
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Post by Kirac on Dec 11, 2007 17:41:59 GMT -7
T4: Steamfront??
T6: Mines of Meldrath, Pillars of Flame (Pillars seemed better than SS), Living Tombs
T7: Clefts of Rujark, Cazel's Mesa Warning: Cazel himself (~64^^^) is UGLY. He has an AoE Stun for ~5 seconds and does KB. He stuns the MT, then runs and kills the healers/DPS (who agged him by trying to heal the MT). Returning to kill any melee. Not impossible to kill, but difficult.
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